2
5.2. Virtual Scene Modeling ..................................................................... 29
5.2.1. Manual Modifications of Exported VRML Files ........................... 29
5.2.2. Wrapping Shape Objects with Transforms .................................. 30
5.2.3. Adding DEF Names ...................................................................... 30
5.2.4. Creating a Virtual Scene .............................................................. 31
5.3. Linking the Virtual Scene to a Simulink / SimMechanics / MATLAB
Model 32
5.3.1. Linking the Virtual Scene to a Simulink Model ............................ 32
5.3.2. Initial Conditions ......................................................................... 35
5.3.3. Use of VR Placeholder and VR Signal Expander ........................... 35
5.3.4. Linking the Virtual Scene to a SimMechanics Model ................... 36
5.3.5. Linking the Virtual Scene to a MATLAB Model ............................ 37
Seznam použité literatury ................................................................................ 39
Přílohy .............................................................................................................. 40
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